#August2010
Go Figure: Starcraft II Sells Soccer Mom-Sized Ass Loads
Starcraft 2 came out week. Did you know? If you’re reading this site, and it isn’t at knife point, then you’re in the know. Everyone knew. What we now know is that the game is the fastest-selling strategy game. Ever.
Destructoid:
Not surprisingly, it seems that Blizzard Entertainment’s StarCraft II: Wings of Liberty is doing really well at retail. Okay, not just really well — according to Blizzard, it’s the “fastest-selling strategy game of all time.”
Here’s what that means: over the course of the first 48 hours, more than 1.5 million copies of StarCraft II were sold. The number is comprised of worldwide sales; the game saw release in North America, Europe, South Korea, Australia, New Zealand, Russia, Brazil, Chile, Argentina, Singapore, Indonesia, Malaysia, Thailand, the Philippines, certain regions of Taiwan, Hong Kong, and Macau. So, yeah, a lot of people had the opportunity to buy StarCraft II last week.
The Force is strong with Blizzard. Even for geeks like me who have never played an RTS, and have no patience, there is still the strong desire to buy it. Why? My only explanation for my desire to buy it is that Blizzard is my master, and to not procure it would be to face censure from They Who Own My Gaming Soul.
Starcraft II Cost $100 Million, But Could Rake In A Serious Billion. G’damn.
When is $100 million in development costs fucking chump change? When it’s invested in something that could rake in a billi! One billion fucking ducats, yo!
via kotaku:
The Wall Street Journal puts StarCraft II’s development costs above the $100 million mark, but Activision Blizzard boss Bobby Kotick says the investment will eventually bring in between $500 million and a billion dollars for the publisher. In profit. Yes, building a new StarCraft game and an all-new Battle.net service takes money to make money, but with international subscription fees, a $60 retail price in the States and two more expansions in the works, a billion starts to sound conservative.
I actually don’t know how much the average blockbuster costs to make, but I’m still impressed at the price of the game and the amount that they’re projecting this son of a bitch is going to rake in. I mean, why the fuck not? Starcraft and Diablo II are still being played religiously, why won’t this shit be around in a decade? I mean, aside from the obvious forthcoming zombie apocalypse, or the robot apocalypse, or the foreseeable Arachnid Uprising of 2012. But say zombies or arachnids or robots love playing Starcraft II?
That’s fucking cheddar, yo.