#August2010
Images & Words – Dillon & Fraction
[images & words is the comic book pick-of-the-week at OL. equal parts review and diatribe, the post highlights the most memorable/infuriating/entertaining book released that wednesday]
Spoilers Ahead. Forreal.
It isn’t always easy to choose a best comic of the week. Some weeks, none of the funny-mags I’ve picked up have any sort of Wow! to them. Other times, I’ve got a stack full of quality books and hate having to choose just one to feature.
This week, I’ve decided to make the entire process a bit easier. The name of this column, Images & Words, is named after the two separate media that combine to make comics. Oh, well, it’s actually named after a Dream Theater album. But the pun stands. So please just roll with it. Anyways, comics are composed of illustrations and text. As such, this week I am going to highlight both the artist and writer with whom I was most taken.
Images & Words – Jonah Hex #56
[images & words is the comic book pick-of-the-week at OL. equal parts review and diatribe, the post highlights the most memorable/infuriating/entertaining book released that wednesday]
For the second time in less than a week, Jonah Hex’s ugly mug has popped up on OL. I assure you, the decision to give Jonah Hex the weekly comics spotlight isn’t rooted in the fact that I tried to pimp out a promotion for the movie. (By the way, if you are still interested, the contest is still on! Rock a submission and get free stuff!). No, this issue has been deemed the best collection of panels and prose, the most bang-for-your-buck on the racks.
For the first time since its inception, Images & Words is proud to present a Western!
With your first glimpse at the cover, you know this comic means business. The always fantastic Darwyn Cooke offers an interpretation of Hex that draws heavily on Clint Eastwood’s most infamous character. Of course, he then disfigures Eastwood’s beautiful face, adding the scarring for which the titular character is best known. Cooke also presents his artistic license in adding a heart to Jonah Hex’s shirt; cleverly, this shape is actually a hole in the fabric, which can either suggest that he has no heart at all or that he has one but it is empty.
Looking to spruce up an apartment on the cheap? Buy Jonah Hex #56 and toss the cover on a wall. Your friends will think it’s super kawaii.
But if you like reading comic books, you’re still in luck! In fact, this issue offers two self-contained shorts — a welcome change considering the fact that most comics are incomplete sections of storylines that stretch over months. Any time that the format is fiddled with, I can’t help but allot some points. Fuck it, I have no qualms about rewarding novelty, a running against the grain that helps open minds. Two stories? I’m sold.
Fortunately, both of the tales presented in Jonah Hex #56 are rad.
In the More than Enough, we first see Jonah Hex’s loyalty being purchased by an elderly Native American trying to retain ownership of her land. Then, J. Hex’s services are sold to the three neighbors harassing the old woman. It’s impossible to figure out where the antihero’s morals lay, which is far more preferable for such a figure. I assure you, the resolution is just and ironic
First True Love takes the reader through a crash course of Jonah Hex’s history. His time being raised within an Apache tribe is chronicled, as are his first trials and tender sentiments. We see a potentially blameless youth crafted into a dark, cynical gun-for-hire. Love, in a number of forms, is given and then taken away. And at the conclusion, we see what happens when a man who has spent his entire existence fighting for his life and watching people die is threatened by hapless fools.
Jonah Hex kicks ass. Writers Justin Gray and Jimmy Palmiotti know how to take the archetypal Western-antihero and then succeed purely in terms of narrative execution. The team proves that well-worn character-types don’t have to be boring, but sloppy storytelling usually makes them so.
Everyone should read this comic book — whether they are dead or alive.
Images & Words – iZombie #2
[images & words is the comic book pick-of-the-week at OL. equal parts review and diatribe, the post highlights the most memorable/infuriating/entertaining book released that wednesday]
iZombie is the story of Gwen Dylan, a zombie with a heart of gold. She doesn’t particularly like the fact that she’s undead, nor does she revel in having to eat a human brain every month. In fact, she says that the fleshy snack “tastes awful. Combine the two most horrible tastes you can imagine — like motor oil and someone else’s vomit — and you won’t even come close to this level of nasty.” But Gwen chomps on brains as it prevents her from having a really bad hair day.
To atone for her less-than-delicious sins, Gwen solves crimes using the powers endowed to her. Specifically, every time that a brain is consumed, memories of the once-living individual are accessible. Since this is a comic book Gwen just so happens to eat the brains of people murdered in mysterious ways, thereby leading her on strange adventures!
In addition to Gwen, iZombie features a slew of supernatural characters. There’s Scott, the werewolf-computer-nerd who is pining for the pallid protagonist. There’s Ellie, the ghost of a best friend who resides in the cemetery Gwen works at as a gravedigger. Nemia’s a man-hating vampire living in a virtual vamp sorority, encouraging her roommates to seduce men to their deaths. And the list goes on, including vampire hunters and maybe even an incarnation of the Invisible Man (or is he a mummy?!).
On paper, iZombie may just seem like another cash grab at one of the newest trends of fiction – the saccharine supernatural. Yeah, we’ve had plenty of wannabe vampire-studs (this is a hunky vampire) and lighthearted romps through post-apocalyptic zombie-lands. So the territory is familiar. But in this instance, the comic succeeds more because of execution than the premise.
Through the course of the first two issues (okay, I admit it — I picked up the first issue of iZombie today as well) writer Chris Roberson manages to make the reader care about the characters and the conflict at hand. With concise exposition, Roberson expresses just how bummed out Gwen is about her whole not-alive-but-not-dead disposition. The reader feels for the first victim whose murder the protagonist investigates after reliving his final moments through memory. And humor runs abound, such as with the inclusion of Scott’s video game-lovin’ coworkers who just don’t understand why he never hangs out on full moons (DUH!).
Most important to iZombie’s success, however, is the stunning art of Mike Allred. I’m not going to waste your time with my half-accurate, feeble minded descriptions. Instead, I want you to feast your eyes:
iZombie was an impulse purchase, an attempt to make up for the fact that this was a relatively light week at the comics shop. But it paid off, and I was presented with a solid tale of horror supported by the authentic work of an enthralling artist. Buy this book.
Images & Words – Blackest Night #6
Last week, an early Christmas miracle found its way into the comic book stores and I went home with stack of solid reads. This week — not so much. I came to find out that Diamond Distributors was implementing a “skip week,” and therefore wouldn’t be shipping any products.
What the fuck? Seriously, Diamond, do you need really need to flex your muscles? We all know you are a distribution monopoly, do you have to flaunt it? Oh, what’s that? Oh, I’m sorry — I didn’t realize you needed some time to set up the office party for New Year’s Eve. My bad. Yeah, there’s nothing worse than a New Years Eve celebration that devolves into an ill-prepared mess.
Fortunately, the good folks at DC were kind enough to direct-ship Blackest Night #6. Yes, that’s right — there was literally only one release this week. God damn it. Oh well, I suppose I should just revel in the fact that my wallet momentarily spared a beatdown (at least until the doubling-up of releases next week).
Ok, I’m done bitching and moaning. Blackest Night #6 is pretty rad. Long story short; not only are dead superheroes being transformed into Black Lanterns, but now even those who have been dead at one time or another are susceptible. So basically, every fucking comic book character worth is a damn is in jeopardy of being transformed into a super-undead-mega-villain.
Superman. Barry Allen. Hal Jordan. Superboy. Bart Allen. Wonder Woman. Green Arrow. Et cetera, et cetera, all are now susceptible to the power of the Black Lanterns.
At the same time, we’ve got the spectrum-alliance or whatever the fuck it’s called no longer fighting amongst itself, but trying to figure out how to take down Nekron. Ah yes, I forgot to mention, Nekron is some giant embodiment of Death, and is apparently responsible for the resurrection of deceased DC characters throughout the years. Yeah, I suppose such a villain is necessary.
For an “event-book,” Blackest Night #6 is quite substantial. Writer Geoff Johns, as always, knows how to use catastrophes as a canvas on which to paint the picture of authentic, human relationships. While I definitely enjoy seeing heroes trying to fend off the undead incarnations of former friends, I am more drawn to interactions such as those between Barry Allen and Hal Jordan. Johns has managed to convince me that while the trinity may be DC’s Rock of Gibraltar, its real people of interest are Flashes, Green Lanterns, the JSA, and other such relatable figures.
The book is also quite enjoyable just to look at. I feel like I might even be spoiled, as I’ve almost come to use Ivan Reis’ pencil-work as a sort of standard for big events. With that being said, a more objective eye would probably describe the art as “truly stunning.” Although arguably cheesy, the final image of this issue is a captivating two-page spread that features six central characters running headfirst into battle. `Tis good shit.
Although still miffed at Diamond’s decision to institute a “skip-week,” Blackest Night #6 helps stave off the overpowering nerd-hunger for paneled pages.
Images & Words – Detective Comics #860
For the past month or so, Caffeine Powered has been presenting Variant Covers, a weekly feature that previews some of the more notable comic releases of the upcoming Wednesday. Starting this week, I am going to begin offering Images & Words, a complementary post that essentially tells you about my favorite comic of the week.
So to clarify:
Variant Covers — Caffeine Powered tells you which comics to look for.
Images & Words — Pepsibones rants about his favorite release of the week.
Get ready for some magic! (“Illusions, Michael, illusions…”)
Just as Caffeine Powered told you on Tuesday, some big titles have dropped this week. Jonathan Hickman continues his excellent run on Fantastic Four by starting a new arc that centers on Franklin Richards; Geoff Johns and Ed Benes remind us that Hal Jordan and Kyle Rayner aren’t the only worthy ring-bearers of the DCU in Green Lantern #49; and one-shot Captain America — Who Will Wield the Shield is less of a cash-grab and more of a genuine exploration of the new relationship between Steve Rogers and James Buchanan.
While I don’t feel as though I’ve wasted any cash this week (which is a rare thing in the life of a comic nerd), one collection of images and words stands a step all of the aforementioned titles: Detective Comics #860.
For those of you who haven’t been keeping up, Detective Comics has been helmed by Batwoman since Bruce Wayne bit the dust. Long story short — Batwoman is Kate Kane, a Jewish lesbian with special ops training, a father with connections in the military, and an insanely rich stepmother who ostensibly funds the vigilantism without even knowing it. Yeah, I know that the description makes the character simultaneously seem like a bit of a stretch as well as a disingenuous attempt to insert diversity into comic books. To be honest I don’t have any investment in the idea or concept of Batwoman, but the collaboration between Greg Rucka and J.H. Williams III has kept me coming back for more.
Story wise, Greg Rucka has been using Detective Comics to present the compelling mysteries and tales of crime for which he has come to be known. This latest issue, the third part of an arc titled Go, features flashbacks in which the reader sees Kate Kane trying to cut her teeth in the crime-fighting biz. In the process, Kate has to deal with ex-girlfriend/DCU fan-favorite Renee Montoya and eventually come to accept the assistance of her father. The narrative then takes us to present day, in which Kate is trying to deal with the fact that her long-lost twin may actually be a villain named Alice.
Again, as I type this shit out, I realize how terrible and played-out it seems. Maybe it is. But even if you find nothing worthwhile about the story itself, you’d have to be a fool to not recognize the beauty that is J.H. Williams III’s paneled page.
At the very least, any comics reader should respect the way in which Williams structures his panels. On some pages, such as during flashbacks, Williams sticks to the familiar, rectangular panel layouts we’ve all come to know and love. However, the artist really shines when he takes a path less traveled; for example, the panels often compose smaller segments of a Bat-symbol that spreads across the entire page. Something so simple as putting the story within subdivisions of a larger visual whole really pays off.
Also, it’s worth mentioning that Dave Stewart is the colorist for Detective Comics. He’s the man — if you ever get the chance, check out his phenomenal work on Darwyn Cooke’s The New Frontier.
Detective Comics #860 isn’t a classic single issue and a year from now I’ll probably be completely incapable of telling you what it’s about. But as far this week is concerned, it is an exemplary combination of images and words, visual narrative and solid storytelling. If you cash in your Slurpee cup filled with spare change and it totals four bucks, go splurge on Detective Comics.