#July2012

‘DEAD SPACE 3’ went multiplayer because single-player games were “TOO SCARY”. Oh you f**ks.

The litany of excuses for turning Dead Space 3 into Gears of Space continues. The latest fuzz is that the games were, wait for it, too fucking scary to be played alone. What the shit.

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‘DEAD SPACE 3’ Has Had Its Soul F**king Ripped Out By EA And Visceral Games

Electronic Arts and Visceral Games confirmed this week at E3 the inevitable. After weeks of speculation and rolling confirmation they acknowledged what we had already seen, the bloated cyst hanging off of the tits of the previously remarkable Dead Space series. The cyst is a predominant one, flaring up in magnificent lumps across many a franchise I have come to behold. You can call it multiplayer. It is blight across this generation, as company after company double-fist outstanding single-player games. Red faced and drunk for profits, their ten knuckles dig deep into the game’s previously welcoming sphincter.

Butt play is fun, fingering around with little changes. Exploding a game’s design in the search of the almighty dollar with hungry hands is not.

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