#November2010
Bethesda Announces First Fallout: New Vegas DLC, “Dead Money”. [360 Exclusive.]
Today Bethesda announced the first round of Fallout: New Vegas DLC. The add-on, titled Dead Money is going to be hitting the 360 exclusively on December 21. Oh goody! Hopefully by then, the first comprehensive patch will be out for FNV that’ll actually turn the piece of software into a functioning game! Then this DLC will bring to us wasteland wanderers a whole new slew of glitches, game freezing bugs, and quirks.
I’m being bitter.
What’s actually in this DLC?
Kotaku:
The 800 Microsoft point pack has players working alongside three other captured wastelanders to recover the treasure of the Sierra Madre Casino. The download add-on includes new terrain, foes and choices, according to the Bethesda Softworks press release.
“We’re pleased to give fans a chance to expand their experience in Fallout: New Vegas this December with Dead Money,” said Pete Hines, VP of PR and Marketing for Bethesda Softworks. “The release of Dead Money illustrates our commitment to creating entertaining add-on content for players to enjoy in already massive games like Fallout: New Vegas.”
I’m going to buy it. Of course I’m going to buy it. If you’ve learned anything about me while browsing this website for an extended period of time, it should be two things. First, my love for Fallout transcends bugs and glitches and even mediocre side installments. Here’s looking at you, New Vegas! And secondly, I have no principles when compared to curiosity and more specifically to new installments of things I love. So while I feel I maybe should like, pretend to boycott this DLC because Obsidian released FNV with more glitches than can be counted, I can’t.
So I’m not even going to pretend.