Irrational Games (‘BioShock’) continue to hire for their mystery game

BioShock Infinite.

Ken Levine (creator of BioShock, uncomfortably smug human) and his squad at Irrational Games continue to hire for their scaled-down mystery project. Here is hoping it’s more BioShock and less BioShock: Infinity War.

Polygon:

Irrational Games wants to hire a a senior programmer to focus on artificial intelligence and gameplay, perhaps offering a bit of insight into the revamped BioShock developer’s next game.

According to a job posting published on Gamasutra this week, interested candidates with knowledge of Unreal Engine 3 and 4 — the studio built BioShock and BioShock Infinite in UE — will have an advantage. Irrational is also looking for those with three or more years of experience “working on current generation AI.” skills with AI crop up several times in the listing, saying potential programmers will “design, schedule, document and develop AI behaviors and systems,” which is why they should have “extensive experience crafting AI for different game types.”

It’s not clear if this is a new position or, given the Senior Programmer title, if it’s the same position that the BioShock series creator has been looking to fill since late last year.

Ken Levine, the co-founder of Irrational Games, announced in February 2014 that the studio was “winding down” and laying off all but about 15 employees. “I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two,” he wrote. That restructure led to about 75 layoffs. Last November, Levine’s new studio announced that it was hiring again.

Irrational’s next game remains unannounced, though Levine has spoken several times about what he’s interested in creating.