Kitase: FFVII Remake Would Be Too Different. Or Uh, Too The Same. Uh. Uh.

The never-ending cry from Final Fantasy VII fanboys and fangirls for a remake drudges on. Final Fantasy XIII2: Ghost Protocol producer  Yoshinori Kitase touched on the continual clamoring with a bit of equivocating.

Destructoid:

Final Fantasy XIII-2  producer  Yoshinori Kitase has addressed the never-ending debate about a  Final Fantasy VII  remake, stating that he’d be too tempted to make huge changes to the game. He acknowledged, however, that such a thing could anger devoted fans, leading to a lose/lose situation.

“I would be really tempted to delete things and add new elements, new systems or whatever because if we were to make exactly the same thing now, it’d be like a repeat,” he explained. “… So I’d be really interested in rearranging games or reshaping games into something slightly different even though it’s supposed to be the same game. But if we did that, the fans might be disappointed or ‘this is not what I was expecting’ so in that sense maybe some might say that it’s better to let memory be memory.

“… Those slightly negative features and bits, for some of the really enthusiastic fans of these titles, that gives the game extra flavor or personality or whatever. So maybe they would rather we didn’t do anything about it and we just leave it in as it is. It’s very difficult to decide what we should we keep in and what we should take out.”

At this point, with Square Enix a smoldering pile of deep-fried Chocobo scat, I’m fine with them not remaking the game. God knows what they’d do. Only God.