Good Lord, Mass Effect 3 To Have 1,000+ Variables
One of the dopest things about the Mass Effect universe, and there are numerous points of dopeness, is that it is a sustained universe across installments. Shit you do in the original game affected the universe of the second, and all the decisions from the first two will once again alter the landscape of your individual Mass Effect 3 experience. After awhile, all the various variables have to add up, right? Yeah dude, they’re adding up like woah. Mass Effect 3 is going to have to consider 1,000+ variables.
Good god damn.
Destructoid:
If you’ve been Mass Effecting since the beginning, you’ll know that your path is totally different from the next guy’s, and that your decisions continue to affect situations into the next game. And now into the third game, Mass Effect 3. Bioware says that gamers will see their stories continue, and that things are getting a little crazy now with over 1,000 story variations lined up.
“Numerically, it’s over 1,000 variables that we’ll have access to for shaping the Mass Effect 3 experience for people who’ve played the previous games,” Bioware’s Casey Hudson told PC Zone magazine.
God bless those coding-type wizard-people who work at BioWare. I can’t even account for marginal Algebra II. But I tip my cap to ya’ll. It’s great being able to see a universe that I’ve sculpted continue through an entire series. From douchebags that I’ve chosen to kill, to my own customized appearance, it’s enjoyable like wut.
So yeah, get coding. Slackers.